When I grow up…
I want to make video games
Your child wants to make games. Here's what that is made of at primary school.
Ages are guides, not deadlines — follow your child’s pace. How to help at home → · See it on the map →
What this is, really
A game-maker builds the worlds, rules, and characters inside a video game. They give the computer clear steps, spot patterns, and tell a good story. Then they try their idea again and again until it's fun.
The seeds are already on the map
23 real skills your child can already meet at primary school, grouped into 5 strands. Every one links to its full page.
ComputingMathematicsLearning to LearnEnglishScienceLife Skills
Telling the computer what to do
Computers do just what you tell them. Clear steps make things work.
Patterns, logic and numbers
Games are built from patterns and rules — spot them, then make your own.
Shapes, space and coordinates
Where things sit on the screen, and how they move and turn.
Telling a good story
Characters players care about, and a world worth exploring.
Trying, failing, trying again
The heart of making games: test it, see what's broken, fix it, repeat.
What it looks like at each age
Your child makes up rules for their own games. Inventing the rules is exactly what a game-maker does.
They follow and give step-by-step instructions, and love a game with a clear goal.
They can spot and build patterns, plan a simple story, and place things on a grid.
They can think in rules and steps, and keep improving an idea until it works.
Try this together
Free, low-key, and doable tonight — no special supplies.
Invent a board game together with your own rules. Play it, then change one rule to make it better.
Be a 'robot' your child programs with spoken steps to cross the room. What happens if a step is wrong?
Draw a game level on grid paper — where's the player, the goal, the traps?
Try a free block-coding site like Scratch and make a sprite move.
After primary school
Making games can mean learning to code, draw, write, or design sound — and there's a path for each. Some go to university, some to TAFE, and plenty teach themselves and build small games at home. High-school maths, art, and computing all feed in.
The quiet truth
About 52% of what a game-maker needs at primary school also lives inside other dreams on this site — reading well, a feel for numbers, noticing patterns, and sticking with hard things. Dreams change: that is the point of being seven. Nothing your child learns here is wasted.
This page is a map, not a plan. It shows what a dream is made of at primary school — it does not say your child will or won't do this one day, and it measures nothing about them. Explore it together, follow what they love, and let the dream change as often as they like. Learning Map original · CC BY-SA 4.0