Learning Map

AI in Computer Games

How computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games

How to tell they’ve got it

Tick these off as you see them — no test required.

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Try this together

When your child plays a video game against the computer, could they explain how the game's characters 'decide' what to do?

Where this sits on the map

Stuck here? Check the skills it builds on first. Confident? Here’s what it unlocks.

Builds on
Step-by-Step Instructionsages 5–7Must understand algorithms/instructions before grasping rule-based AI in games
Patterns and Classificationages 7–9Pattern recognition helps understand learning AI in games
AI in Computer Gamesthis skill · ages 7–9
Unlocks
Nothing on the map depends on this yet.

solid = must come firstdashed = helps

Curriculum alignment

Candidate matches to official curriculum codes — machine-suggested, unreviewed (v0.1).

This skill sits outside the F–6 Australian Curriculum — no candidate code matched (v0.1). No NSW K–6 outcome code matched (v0.1). No Victorian Curriculum 2.0 code matched (v0.1).

Nearby on the map

All Artificial Intelligence skills →