Learning Map
ScienceForces & Motionusually ages 5–6

Testing Push & Pull Designs

Analyse data to determine if a design solution works as intended to change the speed or direction of an object with a push or pull

How to tell they’ve got it

Tick these off as you see them — no test required.

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Try this together

If your child builds a ramp to make a ball go into a cup, can they test it and figure out what to change if the ball misses?

Where this sits on the map

Stuck here? Check the skills it builds on first. Confident? Here’s what it unlocks.

Builds on
Pushes & Pullsages 5–6Must understand pushes/pulls before analysing design solutions using them
Testing Push & Pull Designsthis skill · ages 5–6
Unlocks
Nothing on the map depends on this yet.

solid = must come firstdashed = helps

Curriculum alignment

Candidate matches to official curriculum codes — machine-suggested, unreviewed (v0.1).

Show candidate curriculum codes · 2 NSW · 1 VIC

Australian Curriculum v9 candidate

This skill sits outside the F–6 Australian Curriculum — no candidate code matched (v0.1).

NSW syllabus codes & stages only

ST1-PQU-01low confidenceScience and Technology K-6 · Stage 1
ST1-DAT-01low confidenceScience and Technology K-6 · Stage 1

Victorian Curriculum 2.0 codes & levels only

VC2S2U11medium confidenceScience · Foundation to Level 2 · Science Understanding strand

These are candidate alignments generated by semantic matching — machine-suggested and unreviewed (v0.1), not official or verified mappings. For official curriculum content see australiancurriculum.edu.au, curriculum.nsw.edu.au and f10.vcaa.vic.edu.au. Don’t rely on them for registration or compliance purposes.

Nearby on the map

All Forces & Motion skills →